Introduction
Smartphones have explored an opportunity for multimedia artists and digital designers. The technology allows internet connection which is vital in sharing and seeking information, playing video games, socialization, watching videos and involving in online entertainment. The mobile device application has enabled people to study different artworks related to web designers, digital illustrators, animation artists and other digital careers. However, the essay shows how I used my smartphone to connect the application on Ipo Nihipali "Kumulipo" to study public art of "nipo nihipali".
I used various smartphones application to study and explore the page related to Ipo Nihapali. First, I begin with Art Project application which is supported by Google, which helped in viewing the artwork with quality and sharing it with classmates or friends for conversations. The Mobile Art application allowed in exploring the art by periods, artists and movements (Dooly, 2017). Studying artwork with my smartphone application enabled me to acquire knowledge of various works and artist. Accordingly, I used Art Authority for IPad application to connect the real-world museum to my mobile device. This application was unique because it enabled me to compare different works by title, location, subjects or artist. It also provided educational timelines and overviews.
Through the help of my smartphone application, I observed a different image on Ipo Nihipali "Kumulipo" page. For instance, I studied the painting related to a female who seemed happy sitting under the moonlight at night (Emerson, 2009). This woman was enjoying the concerts and entertainment which happens at night. I also observed a naked woman who laid on the land facing the sun. The images were on movement, and this helped me to be able to communicate and tell stories on ideas and emotions is related to the pictures (Emerson, 2009). Besides, the movement of images made me connect them with new world scenarios. For instance, the picture which "paints an object of a human being faced in a green pasture with a stream of the ocean flowing" illustrated how people pollute the aquatic environment imposing risks to marine life.
The studying of Ipo Nihapali public arts related to what we have been discussing in class in various ways. First, technology has facilitated immediate feedback through the sharing of information or images without travelling to the destination. For instance, when one visits a particular museum, he/she can post the pictures on their webpage like Facebook to allow other people to interact with those pictures. The use of a mobile application like Art Project helps in sharing the artwork with classmates and friends. Accordingly, individuals can share their entertainment experiences through social media (Dooly, 2017). For instance, an artist can share their music and artwork through online sites like Instagram or Facebook. Social media posting enables people to watch, view or listen to entertainment songs or comedies, which relieves their stress.
Conclusion
Mobile devices play a very significant role in communication. The online platform has brought the world closer where people can share their incidences happening within their surroundings. In this case, I used my mobile phone application such as Mobile Art, Art Authority for IPad and Art Project to study the public art related to the Ipo Nihapali. Through the help of a mobile device application, like WhatsApp, one can post a picture or share an image to people across the global. This aid social interactions and socialization, as well as the learning process. Hence, the mobile device can be useful in communication, education, entertainment and social relationships.
References
Dooly, M. (2017). Performing Identities in Social Media: Focusing on Language Learners' Identity Construction Online. Alsic. Apprentissage des Langues et Systemes d'Information et de Communication, 20(1).
Emerson, R. W. (2009). Nature and other essays. Courier Corporation. Obtained from https://gvalver.wixsite.com/websiteipo
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Smartphones Unlock Creative Potential for Digital Artists - Essay Sample. (2023, Feb 17). Retrieved from https://proessays.net/essays/smartphones-unlock-creative-potential-for-digital-artists-essay-sample
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