Introduction
Generally, movies or cinemas become one of the most complicated as well as powerful arts in the modern world. Cinema is a combination of various elements such as technology, aesthetics, entertainment, and business in contemporary life. All these combination elements play a vital role in today's life, and it varies from one form to another. The film is technology; the movie becomes the business as well as entertainment, while the cinema becomes the aesthetics(Weinbrenner, 2011). In addition to that, cinemas or movies assist people to understand their own lives, the lives of others, as well as how the society and its culture function. The cinemas or videos can help in shedding light based on the political as well as spiritual issues can also help in providing catharsis as well as perspectives, and they can also open our mind and eyes towards the new thinking, feelings, as well as pursuing ways of the people's lives. Therefore, the main aim of this particular paper is to identify various effects of movies or cinemas on society.
Most research findings have been done to indicate the impacts of the film on society across the globe. Similarly, some of the researchers have conducted their studies based on the effects of the film industry on a particular group of individuals. Regarding the analysis of the recent finding, indicates that about 35% of the world population passes their leisure times through watching movies, approximately 25% of individuals reading storybooks and journals, about 20% listening songs, and about 20% prefer doing other activities like gardening, sleeping, vacation and being with the family members(Liu, 2015). Therefore, concerning the above illustration, it is apparent that there exists close relationship between people's lives as well as what they are generally watching on the screen. In the entire world history, most world leaders have applied the film power towards achieving their political objectives. For instance, during World War II, both Hitler, as well as Stalin, asked movies and cinemas as source of propaganda against their rivals, which in turn became a very successful strategy. Therefore, films can alter an individual's opinion as well as the outlook of life. Hence, the following are the significant impacts of movies in society:
Videos Expand Individual's Knowledge of History and Cultures
Typically, most cinemas or films act as the historical lessons towards the viewers, because they symbolize real-life past events. For instance, a typical example of this type of authentic experience involves Academy Award winner for the category of best picture in early 2001, "Gladiator." In this particular fictional movie, its love story, as well as the tale of revenge, depicts reality in the past events of life(Walker et al. 2010).Admittedly, for those who have watched Gladiator movie have gained some valuable knowledge from the film as well as expanding their thinking based on the Roman cultures. Similarly, cinemas help in describing as well as exploring various cultures across the globe. For instance, the movie entitled, City of God, which explicitly takes place in the city of Rio de Janeiro and the film affects the audience as it indicates certain events as well as the truth regarding life within the Rio de Janeiro, that most individuals are not aware.
Films Help in An Advertisement for Different Company Products
Most frequently, organizations pay film production studios towards including their products within their movies. When a large number of individuals watch such productions, honestly, some of the viewers would have desires, the acquisition of some products included in that movie. A recent example involves celebrated movie stars; Dave Franco, as well as Emma Roberts in their Nerve movie, has a significant impact on Apple products as they applied some of the Apple products in the film.
Movies Contribute Towards Economic Growth and Development
Considering action figures, for every considerable blockbuster, the action figures get created as well as distributed. The viewers purchase them for the aesthetic as well as collectible benefits. Usually, action figures do not possess any form of real application or maybe a significant impact on individual's lives, but they are meant for fun. According to recent research, Movie Theater usually contributes to about 80% of the entertainment industry through selling of snacks before every movie screening(Mehraj et al. 2014). Most of the revenues from the film industry go to the government as taxes. Also, the movie industry creates employment opportunities for the people, hence improve their living standards while reducing the dependency ratio.
Similarly, movies can also improve or maybe ruin the health status of a person. Health research findings indicate that the adrenaline junkies who like watching horror movies are likely to suffer from hypertension or heart attack diseases or even death(Liu, 2015). The study also reveals that most people are unaware that getting highly scared by watching horror movies increases the rate of heartbeat and even blood pressure, which may lead to a heart attack or consequently causes death. In contrast, studies also reveal that watching good movies by laughing intensely improve health status of an individual by reducing blood pressure in the body.
Conclusion
In general, film or movie becomes a great reflection of the society which operates towards changing the original situation of the community. Movies have greatly expanded individuals' knowledge of the culture. It has also significantly contributed towards the economic growth and development of the city by creating employment opportunities for various individuals and many more others. Hence, film industry has significant impact on society.
References
Damjanovic, A., Vukovic, O., Jovanovic, A. A., &Jasovic-Gasic, M. (2019). Psychiatry and movies. PsychiatriaDanubina, 21(2), 230-235.
Gould, M. S., & Shaffer, D. (2016). The impact of suicide on television movies. New England Journal of Medicine, 315(11), 690-694.
Liu, Y. (2015). Word of mouth for movies: Its dynamics and impact on box office revenue. Journal of Marketing, 70(3), 74-89.
Mehraj, H. K., Bhat, A. N., &Mehraj, H. R. (2014). Impacts of media on society: A sociological perspective. International Journal of Humanities and Social Science Invention, 3(6), 56-64.
Walker, L. E. A., Robinson, M., Duros, R. L., Henle, J., Caverly, J., Mignone, S., ... & Apple, B. (2010). The myth of mental illness in the movies and their impact on forensic psychology. The cinematic mirror for psychology and life coaching (pp. 171-192). Springer, New York, NY.
Weinbrenner, M. E. (2011). Movies, Model Ts, and Morality: The impact of technology on standards of behavior in the Early Twentieth Century. The Journal of Popular Culture, 44(3), 647-659.
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